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Research

Creating with Scratch

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Learning with Scratch

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Programming with Scratch

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Scratch Papers and Presentations


Resnick, M., Kafai, Y., Maeda, J. (2003). A Networked, Media-Rich Programming Environment to Enhance Technological Fluency at After-School Centers in Economically-Disadvantaged Communities. Proposal to National Science Foundation.

Maloney, J., Burd, L., Kafai, Y., Rusk, N., Silverman, B., and Resnick, M. (2004). Scratch: A Sneak Preview. Second International Conference on Creating, Connecting, and Collaborating through Computing. Kyoto, Japan, pp. 104-109.

Peppler, K., & Kafai, Y. (2005). Creative coding: The role of art and programming in the K-12 educational context.

Resnick, M., and Silverman, B. (2005). Some Reflections on Designing Construction Kits for Kids. Proceedings of Interaction Design and Children conference, Boulder, CO.

Resnick, M., Maloney, J., & Rusk, N. (2006). Scratch and technological fluency (Powerpoint slide 2.5MB).

Kafai, Y.B., Peppler, K.A., & Chiu, G. (2007). High Tech Programmers in Low Income Communities: Creating a Computer Culture in a Community Technology Center. In C. Steinfeld, B. Pentland, M. Ackermann, & N. Contractor (Eds.), Proceedings of the Third International Conference on Communities and Technology (pp. 545-562). New York: Springer.

Peppler, K. A. & Kafai, Y. B. (2007). What video game making can teach us about learning and literacy: Alternative pathways into participatory cultures. Paper to be presented at the Digital International Games Research Association meeting in Tokyo, Japan.

Peppler, K. & Kafai, Y. B. (2007). From SuperGoo to Scratch: Exploring Media Creative Production in an Informal Learning Environment. Journal on Learning, Media, and Technology, 32(2), 149-166. [For a copy, please contact Professor Kafai]

Peppler, K. & Kafai, Y. B. (2007). Collaboration, Computation, and Creativity: Media Arts Practices in Urban Youth Culture. In C. Hmelo- Silver & A. O'Donnell (Eds.), Proceedings of the Conference on Computer Supported Collaborative Learning, New Brunswick, NJ.

Resnick, M. (2007). All I Really Need to Know (About Creative Thinking) I Learned (By Studying How Children Learn) in Kindergarten. Proceedings of the SIGCHI Conference on Creativity and Cognition, Washington, D.C.

Resnick, M. (2007). Sowing the Seeds for a More Creative Society. Learning and Leading with Technology.

Kafai, Y., Desai, S., Peppler, K., Chiu, G. & Moya, J. (in press). Mentoring Partnerships in a Community Technology Center: A Constructionist Approach for Fostering Equitable Service Learning. Mentoring and Mentorship. [For a copy, please contact Professor Kafai]

Monroy-Hernández, A. and Resnick, M. (2008). Empowering kids to create and share programmable media. Interactions, March-April 2008.

Maloney, J., Peppler, K., Kafai, Y., Resnick, M., and Rusk, N. (2008). Programming by Choice: Urban Youth Learning Programming with Scratch.

 

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